Witchcraft

Witchcraft is the art of using Engineering principles in a malicious or unethical manner, generally involving breaking the physics engine of the game in unrealistic and dramatic fashion. Examples of this are using Compounding techniques on NPCs or even players, Mechanisms designed to produce Occultism, or Science to simulate technological advances far beyond the scope of the game's history period. Though the line between Engineering and Witchcraft can become blurred, those found to be guilty are often harshly punished by the Moderation.

Schools of Witchcraft
The main areas of Witchcraft within Empirical are:
 * 1) Enchantment
 * 2) Convergence
 * 3) Alchemy
 * 4) Engine Breaking