Talanna/Lötlin

The Commonwealth of Talanna and Lötlin, or just Talanna/Lötlin, commonly shortened to just Talanna, is a powerful nation found on the south and east Barvic coast in north east Euresta. Despite being one of the largest factions in land area, Talanna has a smaller player base and is significantly poorer, than some of the other members of the Top League Nations. Talanna has long been renown for two things: It's players love of powerful, bezerker units, and their tendency to mod fantasy horror elements into their central forests.This outrageous break of game rules has long been overlooked by admins and moderators, as Talanna players tend to keep these elements within their own borders? Plus it is generally seen as too much effort to try and stop them.

Geopolitics
Talanna players have long been an enemy of The Kingdom of Kelmia to the east and Rondheim to the west. The current Royal Court has a loose alliance with Rokov; the two players having mutual respect for each other due to their joint use of modding and hacking. Talannans and in particular Lötlinners, do not however get on at all with Rokov's ally and their north east neighbour: Velonski, whose players they see as greatly dishonourable. After a small war, Talanna has a unstable peace pact with Oslen.

Talanna is mildly disliked by Role play and Moderator factions such as Guardire and Arkenberg for its fantasy modding.

History
Talanna/Lötlin was formed two years before presen, when the Kingdoms of Talanna (formed 1778) and Lötlin (formed 1777) decided it was best to ally into a commonwealth. This was done for two main reasons. First, Lötlin wanted protection from the expansionism of Oslen, as it felt it was the Empire's next big target. Second, Talanna wanted to share in the wealth of Lötlin's rich capital: Rauna. The 2 million Lötlin players, it seemed were fine enough with Talanna's fantasy role play to accept the deal.