Engineering

Engineering is the act of benign glitching and exploitation in Empirical, mostly used to simulate technological and scientific progress. Many advances have been made by players working in this field, and it is mostly viewed as a necessary and important aspect of the game. It is not to be confused with Witchcraft or Occultism, which, although relying on similar principles, are generally frowned upon and dangerous in practice.

Schools of Engineering
The main areas of Engineering within Empirical are:
 * 1) Mechanisms
 * 2) Compounding
 * 3) Science
 * 4) Tinkering